ποΈ Writing Your First Script
Get to know the "Behavior" element and write your first script.
ποΈ Using the Lifecycle Hooks
Lifecycle hooks are an essential part of scripting, allowing you to define behavior at specific points during the lifecycle of an object.
ποΈ Execution Order of Behaviors
The execution order of Behaviour elements, plays a crucial role in determining when and how each script is executed in relation to other objects in the scene.
ποΈ Sharing data between Behaviors
The scripting runtime also implements the ability to share data and logic between different Behavior elements using the import and export preprocessor directives.
ποΈ Creating an AR Verse
Learn how to set up and publish an Augmented Reality (AR) Verse in XR Creator Studio, allowing users to explore digital objects in the real world.
ποΈ Configuring the Runtime Settings
Learn how to customize the runtime settings of your Verse in XR Creator Studio. Adjust UI elements, permissions, and performance for AR, VR, and MR experiences.
ποΈ Dynamic Imports
Dynamic imports take the data-sharing capabilities of the import directive a step further by enabling you to load external libraries or modules dynamically at runtime.
ποΈ AI Integration
The AI Integration Microservice serves as a centralized platform designed to manage and simplify integrations with various AI providers.
ποΈ Conditional Compilation
Conditional compilation allows you to control the inclusion or exclusion of code blocks based on specific conditions before the script is executed.
ποΈ Minimal UI for AR Verses
Learn how to create an immersive Augmented Reality (AR) experience with a minimal UI in XR Creator Studio, allowing users to focus entirely on AR content.