ποΈ Create Project
Learn how to create your first project in MUD's XR editor. You can either create a new project from Scratch, remix an existing MUD scene, or import a Creator project someone sends you.
ποΈ User Interface
The user interface is designed to enhance your experience and interaction with the scene. Get to now how to user the dropwodn menu, transformation tools and other menus in the editor.
ποΈ Creator Controls
Get familiar with the Creator's controls. We recommend using Creator on a desktop or laptop computer as some features are not accessible without a mouse and keyboard.
ποΈ Adding Content
You can customize your scene by adding content. Creator supports a wide variety of files, like glbs, videos, images, etc.
ποΈ Architecture Kit
The architecture kit gives you an additional way to build 3D worlds without using external tools.
ποΈ Grid
The grid acts as a visual guide that helps you organize and align objects in your scene.
ποΈ Skyboxes
Skyboxes can have a significant impact on the atmosphere of your scene. Unless you started from a template that has removed the default elements, you should have a skybox in your scene when you start.
ποΈ Lighting and Shadows
In addition to the Skyboxes, lighting can change the mood of your scene.
ποΈ Physics and Navigation
The Nav Meshdefines the space where you can walk and how interactive objects collide with your scene.
ποΈ AR Projects
You can store, modify, and generate QR codes specifically designed for your AR projects using the new AR section.
ποΈ Publish Projects
You can publish a scene directly to MUD, export it as a .glb file or as a legacy Creator scene.
ποΈ Behaviours
You can add behavior components with THREE.js context to create custom code that alters your object's behaviors, making your scene more dynamic.
ποΈ Share scenes and projects
You can share your scene or Creator project with other people by downloading the Legacy project for others to export.
ποΈ Create Collections
Create a structured and organized system for managing your projects.