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Adding & Placing Objects

The Metaverse allows you to personalize Verses by integrating media files, artworks, and interactive elements. Using upload tools, media frames, and snap colliders, you can easily position assets in the environment for others to see and interact with.

Uploading & Managing Media Assets

You can integrate various types of media into their Verses, including images, videos, PDFs, and 3D models.

How to Upload Media

  1. Open the Tools menu and navigate to the Upload section.
  2. Click on File to open the upload sidebar.
  3. Choose a file by clicking the upload box or pasting a URL.
  4. Add a name, description, and label (optional).
  5. Click Save, and the file will be added to your Files storage and positioned in the Verse.

Once uploaded, these assets can be placed within the environment.

Drag-and-Drop Option

For an even faster workflow, you can drag and drop files directly into the scene to instantly integrate objects and media. This method allows you to quickly arrange assets without navigating through menus and the asset is still saved in you Assets tab.

Importing Assets from Public Domain Art & Sketchfab

The Tools menu allows users to upload personal media or browse Public Domain Art & Sketchfab for 3D Objects.

Screenshot of avatar selection screen

How to Add Public Domain Art or Sketchfab objects:

  1. Open the More modal.
  2. Select the Assets panel.
  3. Browse the Public Domain Art or Sketchfab tabs.
  4. Select the desired piece.
  5. Click Place.

The selected asset will be automatically added to your scene.

Extra Features for Public Domain Art

  • AR Integration: Public Domain Art can be viewed in Augmented Reality (AR) by scanning a QR code.
  • Custom Editing: Users can customize and modify the artwork to make it unique by adding frames and mediums.

To see these features in more detail, see our Assets Properties page.

🔹 Pro Tip: Use Public Domain Art to create interactive galleries, immersive experiences, and educational environments.

Optimizing 3D Models

After uploading a 3D model to your assets, you have the option to analyze the file’s size and complexity.

Screenshot of avatar selection screen

If the model exceeds recommended performance limits, the system will prompt you to run optimization.

How Optimization Works

The optimization tool reduces:

  • Polygon density
  • Texture resolution

This improves load times and performance while preserving visual quality.

When optimization is available, open the model’s options and select "Optimize."

Optimization Workflow

Step 1: Open the Optimization Tool

  • During upload: prompted automatically after uploading a glb.
  • After upload: open the object’s dropdown menu in the Assets Panel and select Optimize.

Screenshot of avatar selection screen

Step 2: Adjust Optimization Level

A performance–quality slider appears:

  • Move left for higher performance (smaller file size, fewer polygons).
  • Move right for higher quality (more detail, larger file size).

The dialog displays live previews of:

  • Current polygon density
  • Current file size

Step 3: Preview the Result

A preview window displays how the optimized model will look, allowing you to compare the updated version before applying any changes.

Step 4: Confirm Optimization

Choose one:

  • Create a Copy – saves the optimized version as a new file.
  • Optimize Original – replaces the existing version.

🔹 Pro Tip: Regularly optimize imported assets from external sources like Sketchfab to maintain high performance across devices.