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Resources Panel Overview

The Resources Panel is where you can find, upload, organize, filter, and manage assets for your XR scene. It includes folder creation for custom organization, filtering tools for faster navigation, and dedicated sources like Sketchfab and Bundles.

Panel de Recursos

Asset Sources

The sidebar provides access to the following asset categories:

SourceDescription
AssetsUpload and manage your own 3D models, images, PDFs, videos, and audio. You can also create folders to organize assets by type or purpose.
IntegrationsExternal sources that enhance scene functionality. Includes dedicated tabs for browsing and importing 3D models from Sketchfab and artworks from Public Domain Art collections, all directly within the Resources Panel.
BundlesCurated asset collections organized by theme. Currently available bundles include the Architecture Kit (buildings, furniture, structural components) and the Sound Pack (ambient loops and sound effects for immersive audio design).

Assets & Archive

Uploading Custom Assets

From the Assets tab, files are grouped by project ID—each project has its own isolated asset scope.

To upload custom assets:

  1. Open the Resources Panel
  2. Go to the Assets tab
  3. Click Add to upload a file or paste a link
  4. Drag and drop assets into the Viewport

Supported File Types

  • 3D Models: .glb
  • Images & Video: .jpg, .png, .mp4
  • Audio: .mp3

Archive

For projects requiring detailed metadata, authorship information, or version tracking, you can upload assets through the Archive.

When uploading, choose from:

CategoryPurpose
FileGeneral media and 3D assets
Digital ArtArtistic works with creative and legal metadata
Digital Twin ArtPhysical artworks with measurements and digitization details

Uploading a File

  1. Navigate to Apps → Archive in the XRHUB sidebar.
  2. Click + Upload.
  3. Select File as the upload type.
  4. Drag and drop your file or browse manually.
  5. Fill in required fields:
    • Title*
    • Description
  6. Click Upload.

Supported File Types: GLB, PNG, JPG, GIF, PDF, MP4, MP3
Maximum File Size: 50 MB

Tip: Use descriptive titles and tags to improve discoverability.

Uploading Digital Art

  1. Click + Upload → Digital Art
  2. Drag & drop your file or paste a URL
  3. Under Work Information, fill in:
    • Title*
    • Description
    • Date of Creation*
  4. Under Artist Information:
    • Artist Name*
    • Bio
    • Artist Statement
  5. Under Legal and Rights Information:
    • Declaration of originality
    • Optional AI creation indication
    • Acceptance of terms
  6. Click Upload

Note: Metadata remains accessible when viewing or sharing in AR or the Metaverse.

Uploading Digital Twin Art

  1. Click + Upload → Digital Twin Art
  2. Drag & drop your 3D model
  3. Complete Work Information:
    • Title*
    • Description
    • Date*
    • Dimensions (Height, Width, Depth)
    • Digitization Technique
    • Current State
  4. Complete Artist Information
  5. Complete Legal and Rights Information
  6. Click Upload

Recommendation: Use this type for sculptures, installations, or mixed-media works with physical counterparts.

Integrations

The Integrations tab provides direct access to curated external content sources, allowing you to enhance your XR projects with high-quality, ready-to-use assets. You can browse and import 3D models and artworks from trusted libraries like Sketchfab, the National Gallery of Art, and The Metropolitan Museum of Art—all without leaving XR Creator Studio.

Sketchfab Integration

The Sketchfab Integration allows you to explore and import thousands of high-quality 3D models directly within the Resources Panel.

Key Features:

  • Search and filter using keywords or categories
  • Preview models before importing
  • One-click import

Why Use It:
Populate your XR environments with professionally crafted 3D models while maintaining workflow efficiency.

Public Domain Art Integration

The Public Domain Art Integration gives you access to thousands of open-access artworks from institutions such as the National Gallery of Art and The Metropolitan Museum of Art.

Architecture Kit Asset Panel

Key Features:

  • Search and filter by category or keyword
  • Preview artwork details
  • Drag and import directly into your scene

Why Use It:
Quickly build immersive art experiences, galleries, or cultural showcases with museum-quality visuals.

AR Integration:
View artworks in Augmented Reality (AR) by scanning a generated QR code once published.

Bundles

The Bundles tab offers curated asset collections grouped by theme or purpose to help speed up your creation process.

Architecture Kit

A ready-to-use package containing:

  • Core Pieces: Walls, columns, arches, beams.
  • Roofing: Sloped tiles, flat ceilings, trim details.
  • Details: Doors, windows, railings, ornaments.
  • Extras: Plants, fences, pathways.
  • Utility: Stairs, foundations, connector.

Perfect for crafting immersive architectural environments.

To explore a detailed breakdown of how to use the architecture kit, please refer to the dedicated section.

Sound Pack

A collection of ambient and interactive audio elements, including:

  • Loopable background sounds
  • Environmental effects
  • Scene transitions and sound cues

Use these assets to enhance atmosphere and immersion in your XR experiences.

Filtering Resources

Use the filter bar at the top of the Resources Panel to quickly locate assets:

  • Filter by type: 3D models, images, audio, video, text, PDF
  • Filter by source: Assets, Sketchfab, Bundles, Integrations
  • Combine filters to refine results
  • Use the search field to find assets by name or category

Architecture Kit Asset Panel

Using Assets

To place an asset:

  • Drag and drop your assets into the Viewport, Hierarchy Panel, or Properties Panel.
  • Create folders to organize your assets within a project.

Supported File Types:

  • 3D Models: .glb, .gltf
  • Images and Video: .jpg, .png, .mp4
  • Audio: .mp3

Folder Management

You can organize your project assets efficiently by creating folders directly within XR Creator Studio.

How to Create Asset Folders

  • Open the Resources Panel in XR Creator Studio.
  • Go to the Assets tab.
  • Click New Folder to create a folder.
  • Name the folder, then drag and drop assets into the Viewport to use them in your scene.

Managing Your Folders and Assets

  • Reorganize assets by moving them between folders.
  • Rename assets or folders by right-clicking and selecting these options in the Edit modal.
  • Delete folders when they're no longer needed by using the right-click menu.