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Projects

A project is the file that contains your entire scene, assets, objects, and settings. Think of it as the container that holds everything you build, whether that’s a gallery, a virtual event space, or any game-like interactive world.

You use projects to design, edit, preview, save, and publish your immersive experiences in the Metaverse. Each project is self-contained with its own assets and settings.

Creator Projects Page

Creating a Project

If this is your first time in the XRHub, you can either create a new project from scratch, import a project or use one of our templates. If you’ve previously created projects in the platform and are signed in, your past projects will be displayed here.

  1. Open the Projects tab under the Creator section.

  2. Click “New” to choose from:

  • Empty – A completely blank project, perfect for custom builds.

  • Template – A ready-made project for quick setup. Choose from our list of available templates.

  • Import – Select Import, then choose the .xrproj file you want to upload.

  1. Enter a name and click “Create” to enter the editor

🔹 Pro Tip: If you’re a beginner, start with a template to learn how elements interact.

Managing Projects

Once you've created a project, click the dropdown menu to access key management tools.

Creator Projects Page

Here's what each option lets you do:

  • Move to a Collection – Organize your project by placing it into a specific collection. Great for keeping related builds grouped together. Learn more about creating and organizing assets here.
  • Make Template – Turn your current project into a reusable template. Ideal for sharing setups or starting new builds with the same structure. Learn how to manage templates here.
  • Duplicate – Create a copy of your project.
  • Rename – Update your project’s name to reflect its purpose or version.
  • Export – Download your project as a .xrproj file. Useful for backups or transferring to another workspace.
  • Delete – Permanently remove the project. Be careful—this action can’t be undone.